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00002 #ifndef INCLUDED_LIB3DS_MATRIX_H
00003 #define INCLUDED_LIB3DS_MATRIX_H
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00026 #ifndef INCLUDED_LIB3DS_TYPES_H
00027 #include <lib3ds/types.h>
00028 #endif
00029
00030 #ifdef __cplusplus
00031 extern "C" {
00032 #endif
00033
00034 extern LIB3DSAPI void lib3ds_matrix_zero(Lib3dsMatrix m);
00035 extern LIB3DSAPI void lib3ds_matrix_identity(Lib3dsMatrix m);
00036 extern LIB3DSAPI void lib3ds_matrix_copy(Lib3dsMatrix dest, Lib3dsMatrix src);
00037 extern LIB3DSAPI void lib3ds_matrix_neg(Lib3dsMatrix m);
00038 extern LIB3DSAPI void lib3ds_matrix_abs(Lib3dsMatrix m);
00039 extern LIB3DSAPI void lib3ds_matrix_transpose(Lib3dsMatrix m);
00040 extern LIB3DSAPI void lib3ds_matrix_add(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b);
00041 extern LIB3DSAPI void lib3ds_matrix_sub(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b);
00042 extern LIB3DSAPI void lib3ds_matrix_mul(Lib3dsMatrix m, Lib3dsMatrix a, Lib3dsMatrix b);
00043 extern LIB3DSAPI void lib3ds_matrix_scalar(Lib3dsMatrix m, Lib3dsFloat k);
00044 extern LIB3DSAPI Lib3dsFloat lib3ds_matrix_det(Lib3dsMatrix m);
00045 extern LIB3DSAPI void lib3ds_matrix_adjoint(Lib3dsMatrix m);
00046 extern LIB3DSAPI Lib3dsBool lib3ds_matrix_inv(Lib3dsMatrix m);
00047 void lib3ds_matrix_translate_xyz(Lib3dsMatrix m, Lib3dsFloat x,
00048 Lib3dsFloat y, Lib3dsFloat z);
00049 extern LIB3DSAPI void lib3ds_matrix_translate(Lib3dsMatrix m, Lib3dsVector t);
00050 extern LIB3DSAPI void lib3ds_matrix_scale_xyz(Lib3dsMatrix m, Lib3dsFloat x,
00051 Lib3dsFloat y, Lib3dsFloat z);
00052 extern LIB3DSAPI void lib3ds_matrix_scale(Lib3dsMatrix m, Lib3dsVector s);
00053 extern LIB3DSAPI void lib3ds_matrix_rotate_x(Lib3dsMatrix m, Lib3dsFloat phi);
00054 extern LIB3DSAPI void lib3ds_matrix_rotate_y(Lib3dsMatrix m, Lib3dsFloat phi);
00055 extern LIB3DSAPI void lib3ds_matrix_rotate_z(Lib3dsMatrix m, Lib3dsFloat phi);
00056 extern LIB3DSAPI void lib3ds_matrix_rotate(Lib3dsMatrix m, Lib3dsQuat q);
00057 extern LIB3DSAPI void lib3ds_matrix_rotate_axis(Lib3dsMatrix m,
00058 Lib3dsVector axis, Lib3dsFloat angle);
00059 extern LIB3DSAPI void lib3ds_matrix_camera(Lib3dsMatrix matrix, Lib3dsVector pos,
00060 Lib3dsVector tgt, Lib3dsFloat roll);
00061 extern LIB3DSAPI void lib3ds_matrix_dump(Lib3dsMatrix matrix);
00062
00063 #ifdef __cplusplus
00064 };
00065 #endif
00066 #endif
00067